Barriers to Progress

"The mountains in this area have large concentrations of the polygons used by the Multiwinians in the construction of their weapons of war."

Barriers to Progress is a 2 player "Domination" map. This map is unique to all other "Domination" maps in that it is the only one with Barrier Shields. Each player starts with one Spawn Point and 30 Multiwinians enclosed in Barrier Shields of their own color, allowing the owner's own Multiwinians to move through it, while opponent Multiwinians cannot, acting as a near-impenetrable defense for the players' starting Spawn Points. Both players also start with a set of three Solar Panels however, that provide the power that keeps the Barrier Shields up. The shields can effectively be disabled if one simply kills the Multiwinians manning the Solar Panels. Each player also starts with 15 Multiwinians guarding the Solar Panels.

The terrain on this map is distinguished at being very barren, with only a few pairs of trees at the outskirts of the map, as well as a handful of small & steep spires sprinkled across the map, with one larger spire right in the middle of the map. A radio tower shaped structure on a small island separate from the rest of the map by a small body of water serves as the origin point for the Multiwinians that reinforce to the Spawn Points via the 'Power Lines'. There is also a Sepulveda effigy near one of the coastlines on the map.

There is a single spawn point between both of the players initial Spawn Points. Another two are located between each of the players' starting Spawn Point and Solar Panels. There are two more Spawn Points between both of the players' Solar Panels, and a third nearby at the base of the central spire. The Spawn Point located between the two initial Spawn Points as well as the three located between the two Solar Panel farms tend to be flash points for extended combat on this map.