Triffid

A triffid is a plant-like creature that launches eggs. Its shape resembles a bell. They remain dormant until any non-virus unit enters its range. Triggering units include squads, engineers, and even the units called in for airstrikes. They produce large, red eggs which they shoot out into the region. The eggs can be destroyed by explosives.

Strengths and Weaknesses

 * Upon destruction as they wither away they often manage to launch one final egg as they die. It is often hard to guess where this final egg will land and it can land right on top of where the plant was.
 * The biggest threat they pose is if not addressed, they can re-populate an area with viruses, so they need to be taken out quickly.
 * They are often placed in awkward to reach areas, requiring air strikes to take them out or rockets.
 * If not placed awkwardly, they can be hidden. In the map "Escort", there are also two of them hidden behind one of the mountains, which can catch new players out. In "Mine" there are two sets of them, one set aimed at the refinery and one tucked away next to the mines themselves, these being hard to spot due to their location.
 * They cannot be taken out with lasers and Darwinians and Squads don't even register them as a target.
 * They are defenceless otherwise.

Trivia

 * They are named after the plant creatures from the book "The Night of the Triffids".